Edit, compile & play Quake III maps in your browser.
Open, edit, and save real .map files — brushes, patches,
entities, and terrain in a TypeScript + WebGL2 editor, with BSP
compilation by id Software's original q3map compiled to WebAssembly.
One click launches your compiled map in browser-native ioquake3.
01 Radiant-style four-view UI
02 Brushes, patches, CSG, terrain
03 q3map + ioquake3 in WASM
